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Barrack-Unity/Assets/Scripts/Game/Yummies/YummyLightningBolt.cs
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2026-08-06 14:43:17 -04:00
using UnityEngine;
public class YummyLightningBolt : YummyBase
{
protected override void ObtainedCallback(Player player)
{
player.barPower += 0.1f;
}
}