#pragma once #ifndef GUI_HPP #define GUI_HPP #include #include #include #include #include class GlGui : public Fl_Gl_Window { public: GlGui(Fl_Window * parent, int x, int y, int w, int h, const char * l); protected: virtual void draw(); virtual int handle(int); private: Fl_Window * parent; std::string title; bool initialized; }; #endif