Include Horny category in game category badges
Remove Horny from the filter list to display it in category badges. Only .hidden and favorite categories remain filtered. Co-Authored-By: Claude Sonnet 4.5 <noreply@anthropic.com>
This commit is contained in:
@@ -1085,7 +1085,7 @@
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: '';
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: '';
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const categoriesBadges = !isOthers && game.categories && game.categories.length > 0
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const categoriesBadges = !isOthers && game.categories && game.categories.length > 0
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? game.categories
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? game.categories
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.filter(cat => cat !== '.hidden' && cat !== 'favorite' && cat !== 'Horny')
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.filter(cat => cat !== '.hidden' && cat !== 'favorite')
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.map(cat => `<span class="category-badge">${cat}</span>`)
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.map(cat => `<span class="category-badge">${cat}</span>`)
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.join('')
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.join('')
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: '';
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: '';
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@@ -1110,7 +1110,7 @@
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const otherPercent = ((otherGame.playtime / totalPlaytime) * 100).toFixed(1);
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const otherPercent = ((otherGame.playtime / totalPlaytime) * 100).toFixed(1);
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const otherCategoriesBadges = otherGame.categories && otherGame.categories.length > 0
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const otherCategoriesBadges = otherGame.categories && otherGame.categories.length > 0
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? otherGame.categories
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? otherGame.categories
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.filter(cat => cat !== '.hidden' && cat !== 'favorite' && cat !== 'Horny')
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.filter(cat => cat !== '.hidden' && cat !== 'favorite')
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.map(cat => `<span class="category-badge">${cat}</span>`)
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.map(cat => `<span class="category-badge">${cat}</span>`)
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.join('')
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.join('')
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: '';
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: '';
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@@ -1028,7 +1028,7 @@
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: '';
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: '';
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const categoriesBadges = !isOthers && game.categories && game.categories.length > 0
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const categoriesBadges = !isOthers && game.categories && game.categories.length > 0
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? game.categories
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? game.categories
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.filter(cat => cat !== '.hidden' && cat !== 'favorite' && cat !== 'Horny')
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.filter(cat => cat !== '.hidden' && cat !== 'favorite')
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.map(cat => `<span class="category-badge">${cat}</span>`)
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.map(cat => `<span class="category-badge">${cat}</span>`)
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.join('')
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.join('')
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: '';
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: '';
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@@ -1053,7 +1053,7 @@
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const otherPercent = ((otherGame.playtime / totalPlaytime) * 100).toFixed(1);
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const otherPercent = ((otherGame.playtime / totalPlaytime) * 100).toFixed(1);
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const otherCategoriesBadges = otherGame.categories && otherGame.categories.length > 0
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const otherCategoriesBadges = otherGame.categories && otherGame.categories.length > 0
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? otherGame.categories
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? otherGame.categories
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.filter(cat => cat !== '.hidden' && cat !== 'favorite' && cat !== 'Horny')
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.filter(cat => cat !== '.hidden' && cat !== 'favorite')
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.map(cat => `<span class="category-badge">${cat}</span>`)
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.map(cat => `<span class="category-badge">${cat}</span>`)
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.join('')
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.join('')
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: '';
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: '';
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@@ -1068,7 +1068,7 @@
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: '';
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: '';
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const categoriesBadges = !isOthers && game.categories && game.categories.length > 0
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const categoriesBadges = !isOthers && game.categories && game.categories.length > 0
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? game.categories
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? game.categories
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.filter(cat => cat !== '.hidden' && cat !== 'favorite' && cat !== 'Horny')
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.filter(cat => cat !== '.hidden' && cat !== 'favorite')
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.map(cat => `<span class="category-badge">${cat}</span>`)
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.map(cat => `<span class="category-badge">${cat}</span>`)
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.join('')
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.join('')
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: '';
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: '';
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@@ -1093,7 +1093,7 @@
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const otherPercent = ((otherGame.playtime / totalPlaytime) * 100).toFixed(1);
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const otherPercent = ((otherGame.playtime / totalPlaytime) * 100).toFixed(1);
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const otherCategoriesBadges = otherGame.categories && otherGame.categories.length > 0
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const otherCategoriesBadges = otherGame.categories && otherGame.categories.length > 0
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? otherGame.categories
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? otherGame.categories
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.filter(cat => cat !== '.hidden' && cat !== 'favorite' && cat !== 'Horny')
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.filter(cat => cat !== '.hidden' && cat !== 'favorite')
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.map(cat => `<span class="category-badge">${cat}</span>`)
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.map(cat => `<span class="category-badge">${cat}</span>`)
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.join('')
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.join('')
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: '';
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: '';
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@@ -873,7 +873,7 @@
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: '';
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: '';
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const categoriesBadges = !isOthers && game.categories && game.categories.length > 0
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const categoriesBadges = !isOthers && game.categories && game.categories.length > 0
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? game.categories
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? game.categories
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.filter(cat => cat !== '.hidden' && cat !== 'favorite' && cat !== 'Horny')
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.filter(cat => cat !== '.hidden' && cat !== 'favorite')
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.map(cat => `<span class="category-badge">${cat}</span>`)
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.map(cat => `<span class="category-badge">${cat}</span>`)
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.join('')
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.join('')
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: '';
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: '';
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@@ -898,7 +898,7 @@
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const otherPercent = ((otherGame.playtime / totalPlaytime) * 100).toFixed(1);
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const otherPercent = ((otherGame.playtime / totalPlaytime) * 100).toFixed(1);
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const otherCategoriesBadges = otherGame.categories && otherGame.categories.length > 0
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const otherCategoriesBadges = otherGame.categories && otherGame.categories.length > 0
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? otherGame.categories
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? otherGame.categories
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.filter(cat => cat !== '.hidden' && cat !== 'favorite' && cat !== 'Horny')
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.filter(cat => cat !== '.hidden' && cat !== 'favorite')
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.map(cat => `<span class="category-badge">${cat}</span>`)
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.map(cat => `<span class="category-badge">${cat}</span>`)
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.join('')
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.join('')
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: '';
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: '';
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