Update CLAUDE.md documentation
- Document all four available templates (platinum, brutalism, glassmorphism, neumorphism) - Fix template path to use templates/ folder - Update theme toggle description (auto/light/dark with persistent preference) - Add responsive design mention - Fix filtered categories list Co-Authored-By: Claude Sonnet 4.5 <noreply@anthropic.com>
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CLAUDE.md
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CLAUDE.md
@@ -15,7 +15,7 @@ python generate_report.py
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Generate report with custom options:
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Generate report with custom options:
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```bash
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```bash
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python generate_report.py --db pga.db --output report.html --top 10 --background background.png --template platinum.html
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python generate_report.py --db pga.db --output report.html --top 10 --background background.png --template templates/platinum.html
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```
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```
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## Architecture
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## Architecture
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@@ -23,12 +23,16 @@ python generate_report.py --db pga.db --output report.html --top 10 --background
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**Report generator (`generate_report.py`):**
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**Report generator (`generate_report.py`):**
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- Reads Lutris SQLite database (`pga.db`) containing games, categories, and playtime data
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- Reads Lutris SQLite database (`pga.db`) containing games, categories, and playtime data
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- Embeds all data (games JSON, background image as base64) directly into a self-contained HTML file
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- Embeds all data (games JSON, background image as base64) directly into a self-contained HTML file
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- Loads HTML template from external file (default: `platinum.html`)
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- Loads HTML template from `templates/` folder (default: `templates/platinum.html`)
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**HTML template (`platinum.html`):**
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**HTML templates (`templates/`):**
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- Chart.js doughnut charts and dynamic JavaScript filtering
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- **platinum.html**: Mac OS 9 Platinum visual style
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- Mac OS 9 Platinum visual style with placeholder tokens for assets
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- **brutalism.html**: Bold industrial brutalist design with hard shadows
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- Tokens like `__ALL_GAMES__`, `__BACKGROUND_IMAGE__` are replaced at generation time
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- **glassmorphism.html**: Modern frosted glass effect
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- **neumorphism.html**: Soft 3D neumorphic style
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- All templates use Chart.js doughnut charts and dynamic JavaScript filtering
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- Placeholder tokens like `__ALL_GAMES__`, `__BACKGROUND_IMAGE__` are replaced at generation time
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- Support light/dark mode with theme toggle button
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**Database schema (`schema.py`):**
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**Database schema (`schema.py`):**
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- Reference file documenting Lutris database structure
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- Reference file documenting Lutris database structure
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@@ -38,11 +42,12 @@ python generate_report.py --db pga.db --output report.html --top 10 --background
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- Fully static, can be hosted on any web server
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- Fully static, can be hosted on any web server
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- Client-side filtering by service (Steam, GOG, itch.io, local)
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- Client-side filtering by service (Steam, GOG, itch.io, local)
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- Expandable "Others" row in games table
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- Expandable "Others" row in games table
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- Light/dark mode support via CSS `prefers-color-scheme`
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- Light/dark/auto theme toggle button with persistent preference
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- Responsive design for mobile and desktop
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## Key Data Relationships
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## Key Data Relationships
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- Games have a `service` field (steam, gog, itchio, humblebundle, or NULL for local)
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- Games have a `service` field (steam, gog, itchio, humblebundle, or NULL for local)
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- Games link to categories via `games_categories` join table
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- Games link to categories via `games_categories` join table
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- Categories like `.hidden`, `favorite`, `Horny` are filtered out in the report
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- Categories like `.hidden` and `favorite` are filtered out in the report display
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- `playtime` is cumulative hours (REAL), not per-session data
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- `playtime` is cumulative hours (REAL), not per-session data
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